

If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Better to play with an audience and just pass the controller along when you just can't take another minute of bloobing dialogue.Your IP address has been temporarily blocked due to a large number of HTTP requests. It works well in single player mode, but the more people you bring in to experience the tentacle-slapping gameplay, the more frustrating it becomes. Adding all those family-related "aOctodad is a game about fitting in, laughing at your own ineptitude, and keeping life simple. There are jokes around every corner, most of them related to the indie gaming scene. Octodad wouldn't be half the game it is without its sense of humor, relatable story, and blindingly creative artwork. It opens up an ocean of design issues that would need to be tweaked, though, but it's fun to play pretend sometimes. Having separate simultaneous characters would be more entertaining, and it might even be a great co-op experience with each person working on different objectives so you can all pass the level. But it just doesn't add anything to the game.


It's fun in short bursts, more so if you and your friends don't take completing the objectives seriously. "Hate" is too strong of a word when describing co-op in Octodad. The thing is, you probably couldn't do it better, so the anti-cooperative atmosphere is generated for no real reason. In your mind you think "I could do it better than my co-op buddy", which instantly makes you hate them all. It turns into shouting matches and exasperated sighs. It's even worse when you're playing a game and are working towards a goal. It's not fun to laugh at other people when they're trying to be normal (unless you're one of those schoolyard bullies, in which case, we cast thee out!). Octodad is fun because you can laugh at yourself trying to do normal things. And you can't lunge over and draw it for them, that's just mean. You have to sit there while they scribble random things, unable to participate until they get their act together. Imagine playing tic-tac-toe with someone who couldn't draw an X or an O. In practice, all it does is break the guiding philosophies of the game, turning an exercise in controlled chaos into chaos you desperately need to control. On the surface this hybrid co-op idea sounds like a wacky, wholesomely fun way to multiply Octodad's entertainment value. For added chaos, roulette mode randomly changes which player controls which limb after each objective is complete. Who controls what can be customized from the menu, so if certain people suck as being a left leg, they can swap at any time. The local-only mode allows up to four players to control the protagonist's limbs, each working a set or a single one with gamepads and the keyboard. Co-op in Octodad leaves a lot to be desired.
